A few more experiments with voxel art, created using MagicaVoxel by Ephtracy, a free tool…
A couple of renders with accompanying detail shots, created while playing with a custom material built for creating random window placements on buildings.
Also exploring rendering settings for large environments, including fog and camera setups.
Future City – Cinema 4d / Octane / Photoshop
Future City Details – Cinema 4d / Octane / Photoshop
Future City 2 – Cinema 4d / Octane / Photoshop
Future City 2 Details – Cinema 4d / Octane / Photoshop